Football 6-Y - Versions 8
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[This was done with the help of AI engines]
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Using - the down mentioned - ideas, of modifying the Football game, &/OR the "6-Y Football" term are offered for FREE, to anyone, or party.
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This Model, might be considered either, as a separate Football game ( 6-Y Football - V8 ), OR ,rather, be considered as - just - some modifications to the current Football Game Rules,
in order to have :
- More fair game (The "better performing team" is the Winner).
- More interest & pleasure, by more scored SKILLED goals & more variable strategies & play-tactics.
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- Why do we need to modify or invent a new version of football?
* In basketball, handball, volleyball, and some other games, the match result ( the Score ) usually reflects which team was playing better.
In Football, many times, the outcome ( the match result or score ) is frustrating, or even UNFAIR :
" The team that played better -technically- lose, while the "less efficient" - but ( the lucky) - team won.
part of this injustice is due to the few number of goals that can usually be scored in a football match.
But there are also other contributing factors, related to the game itself, namely its design and rules.
For this reason :
The idea of "proposing to modify the rules of the game" is usually justified.
BUT, proposals focusing on just increasing the numbers of goals, might radically affect the nature of the game. That must be avoided, as it is the most popular game in the world
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THE BASICS OF "6-Y Football - V8" :
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FIRST :
THE LEGACY :
The game is played on the traditional football fields, with their standard size, lines, and goal cage dimensions.
Also, it is played with the same ball, same number of players, and for the same playing match-time.
It is played entirely according to the rules of traditional football, except for one modification (amendment) and some few added rules.
SECOND :
THE MODIFICATION (AMENDMENT) :
The "offside rule" is applied with two conditions:
- Applied only inside the 18-yard box.
- Applied only to the scorer playera, at the moment of SHOOTING at goal.
= meaning "CHECKING the position of the scoring player, relative to the defenders' positions, at the moment of SHOOTING AT THE GOAL.
The Position of the Scorer Player relative to the position(s) of own team-mates is not taken into consideration in applying the offside/inside rule.
Why Offside is considered Only inside the box?
This limitation is made, to prevent the defending teams, of manipulating the rule, & setting up "offside traps" outside the box, high up in their half of the field, near the midline, & paralyze the match.
Why Offside is considered Only for the scorer player?
This is to increase the SKILLED goal scoring rate, FOR more Game FAIRNESS. These goals would mostly be skilled goals, because the scoring player has either to face defender(s) inside the box, OR has to Shoot from outside the 18-Yard box, to avoid situations of being in "offside" positions, within it, while scoring.
In both cases the Scored Goals are not usually easy Goals.
THIRD :
THE ADDITIONAL RULES
1 - ALL THE OPPONENT TEAM PLAYERS, ARE NEVER ALLOWED TO ENTER THE 6-YARD AREA, AT ANYTIME .... SHOOTING FOR SCORING, MUST BE DONE FROM OUTSIDE THE 6-YARD AREA, OR FARTHER.
2 - IN CASE AN OPPONENT TEAM PLAYER, ENTERS THE 6-YARD AREA, WHETHER TOTALLY, OR PARTIALLY (e.g. by one foot), A FREE KICK IS DONE AGAINST HIS/HER TEAM, FROM THAT POINT.
3 - "OWN GOALS" OCCURING WITHIN THE 6-YARD AREA, ARE APPROVED.
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Some considerations:
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I :
In this Version of the game, a defending team has two choices:
Either to position some defenders inside the box in face of attackers, who might succeed to shoot at the goals from a near distance,
OR to position themselves (The defenders) outside the box, to set an "offside trap" & force attackers to shoot from outside the 18-Yard box. That could be protective against shots from extreme angles, but the defenders have to protect the direct areas facing the goal, i.e. to guard -almost- the whole front boundary of the box - a job which is really a tough one.
II :
The goal scoring rate might increase significantly, with the changes made to the "OFFSIDE RULE".
& a few of them might be easy boring free goals.
But, this is an advantage, both teams benefit from.
Most likely, defensive strategies in this new game will develop, to limit the amount of easy goals.
III :
When a team attacks, and deploys all of its players in the opposing team's field - for example, to compensate for a defeat - this situation here, is a gamble, because any quick counterattack means (almost) a guaranteed goal, as there is no enough defenders, in their half of the field.
Is this an unfair feature of the game?
No, because the team that risks all its players in the opponent's field, knows for sure, that it is taking an extreme risk, & have to bear its sequences.
IV :
High physical fitness, e.g. "Running Speed", And Skills as [ Shooting/Passing precision" .. Pass proper recieving .. Maintaing ball possession ..etc. ] would be mostly, amoung the major factors, that distinguish players & teams' strength.
Also, "Mental Fitness" as [ Proper & fast execution of defensive & attacking tactics & strategies ] will also be considered in evaluation of teams' high performance.
Tactics might witness considerable diversity, leading to more EXCITING and ENJOYABLE styles of play.
V :
Through highly efficient computers, AI simulation of the game, & subsequent game testing and Experimentation, many of the potential pros and cons of this new game will be revealed.
Most probably, It will be a successful game in terms of:
- Abundance of goals.
- Fairness of results: "The better team wins."
- High excitement and fun.
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