Blog Archive

Sunday, 6 April 2025

"6-Y Football" - (The Timed Limited-Attack Version)

"6-Y Football" - (The Timed Limited-Attack Version)

----------------------------- 

[ THIS WAS AIDED MUCH BY AI ENGINES ]

----------------------------- 

.... I did invent this version of football game, & I offer it for free to whom, it may concern....

----------------------------- 


- Why we need to modify, or invent, a new football version?

 * In Basketball, Handball, Volleyball & Some few other games, the match result (score) - almost always - reflects which team was playing better..

In Football (soccer), many times, the match result is frustrating, and even unfair.

Many times, the team that played better -technically- looses, while the "less efficient" - yet a (lucky) one, wins. 

Part of this unfairness, is due to the scanty number of gaols, which could be scored uasually, in football matches. 

But there are also, other contributing factors, related to the game itself i.e. its design & rules.

That is why, suggestions to modify the game rules, are usually reasonable. 

However, suggestions in favor of raising the scoring rates, should not affect the nature of the game radically, as it is the the most popular game, in the world.

----------------------------- 

So, we shall proceed, because we want : 

- More scored goals

- More fair game results = the better be the winner.

- More Fun & Excitement = more enjoyable game

----------------------------- 

Let's consider what we develop here, a separate or a special (football) game, or a (branched) "version" of the traditional Football game.

Thus, it might then, be sponsored & organized by the FIFA.

----------------------------- 

Let's call it -temporarily- one of these name:

The "Timed Limited-Attack 6-Y Football

The "TLA 6-Y Football"

The "6-Y TLA Football"

OR simply : 

The "6-Y" (football). 


These names emerge from fact that, the principal concern in this game, is about the 6-YARDS area. 


============================



THE GAME BASICS :

================


FIRST:

THE LEGACY: 

---------------------

The game is played on the traditional football playgrounds, with its standard size, linings & goal cage dimensions. 

Also, pleyed with the same ball, the same number of players, & the same playing time.

It is -almost- entirely played, with the traditional football rules, except for one modification & a few added rules. 


SECOND: 

THE MODIFICATION : 

----------------------------------

"ABSOLUTE REMOVAL OF THE OFFSIDE RULE".. 



THIRD : 

THE ADDITIONAL RULES

---------------------------------------- 

1 - AT ANY TIME OF THE GAME, NO MORE THAN 3 "DEFENCE" PLAYERS MAY EXIST INSIDE THE SIX-YARDS AREA, IN ADDITION TO THE GOALKEEPER" 


2 - IN CASE, A 4TH PLAYER ENTERS THE 6-YARDS AREA, AN INDIRECT FREE KICK IS MADE AGAINST HIS/HER TEAM. THAT KICK SHALL BE EXCUTED FROM THE TOP OF 18-YARDS ARCH. 


3 - ALL THE OPPONENT TEAM PLAYERS, ARE NEVER ALLOWED TO ENTER THE 6-YARDS AREA, AT ANYTIME .... SHOOTING FOR SCORING, MUST BE DONE FROM OUTSIDE THE 6-YARDS AREA, OR FARTHER. 


4 - IN CASE AN OPPONENT TEAM PLAYER, ENTERS THE 6-YARDS AREA, WHETHER TOTALLY, OR PARTIALLY (e.g. by one foot), A FREE KICK IS DONE AGAINST HIS/HER TEAM, FROM THAT POINT. 


5 - "OWN GOALS" OCCURING WITHIN THE 6-YARD AREA, ARE APPROVED. 


6 - IN CASE THERE ARE LESS THAN 3 DEFENDERS INSIDE THE 18-YARDS AREA, (e.g. as during a rapid counterattack), THE ATTACKER PLAYERS MAY CONTINUE TO ENTER, & MAKE PASSES, INSIDE THE 18-YARDS BOX, AS USUAL.

ONLY, SHOOTING AT THE GOAL, FOR SCORING, MUST BE DONE FROM OUTSIDE THE 18-YARDS BOX, IN THIS CASE.

[ This is, to prevent scoring (boring) easy goals.] 

THIS (LIMITATION) IS VALID ONLY FOR 90 SECONDS FROM THE TIME, THE BALL HAS CROSSED THE MIDLINE BACK. 

THESE 90 SECONDS ARE THE COMFORTATBLE TIME NEEDED BY THE DEFENDING TEAM, TO RETURN ITS PLAYERS BACK & TO ORGANISE THEIR LINES WELL. 

ONCE THE 90 SECONDS HAS PASSED, SHOOTING AT THE GOAL, FROM JUST OUTSIDE THE 6-YARDS AREA, WOULD BE RESTORED BACK AGAIN, IRRESPECTIVE OF THE NUMBER OF DEFENDER PLAYRS, AROUND.

[This time-limit Condition, is necessary to prevent weak teams - but with clever goalkeepers - to MISUSE the rule, & forse their opponent players, to shoot, ALL THE TIME, from a distance, ( i.e. from outside the 18-Yards box). 

* Technololgy would be needed, to monitor such events & control the timing processes.

These facilities might be used: 

[Cameras, Sensors, Count-down alerting watches, & (perhaps) red light lamps - e.g. behind the goal cage, ..etc.] 


==================

==================


SOME CONSIDERATIONS :

=====================

Firstly 

Would eliminating the offside rule, make the game boring? Relying , for example, on sending very long passes to the strikers to score (free) easy goals? 


No, Because shooting for scoring, would be from outside the 18-yards box, if fewer than 3 defenders exist inside the 18-yards area. 


The goal scoring rate, might increase much... and some of them might be easy goals indeed, but it is a feature, that both teams benefit of, equally. 


Mostly, the defensive strategies in the new game, would evolve much better, to limit the frequency of easy goals.



Secondly 

When a team attacks, and deploys all of its players in the opposing team's field - for example, to compensate for a defeat - this situation here, is a gamble, because any quick counterattack means a guaranteed goal, as there is no defenders in their half of the field. 


Is this an unfair feature of the game? 


No, because the 6-Y system will force teams to create new playing strategies. This means that when any team needs  to go all out in attack, it has to leave some defenders back, in anticipation of quick and dangerous counterattacks... especially with the abolition of the offside rule. 



Thirdly: 

Applying the offside rule (exceptionally), for this -just- mentioned situation, to prevent quick counterattacks from scoring easy goals, would cause weaker teams to exploit it, as a permanent offside-trap... and disrupt (paralyze) the game.


So, the team that risks all its players in the opponent's field must know that it is taking a big risk... and bear the responsibility for it. 



Fourthly: 

Isolation of some defenders (the 3 ones inside the 6-yards box) away from the opponent team strikers, would -much- eliminate injuries & fouls, in this critical area. 



Fifthly: 

High physical fitness, would be -most probably- one of the most important factors that distinguish teams.  



Defensive and attacking tactics will also develop according to the new rules of this version  of game. 


Tactics might witness considerable diversity, leading to exciting and enjoyable styles of play. 



Sixthly: 

Experimentation and practice, would reveal a lot about this new game.. but I think it will be a successful game: 


- In terms of the abundance of goals 

- In terms of result fairness : the team of the better performance, is the winner.

- & In terms of high excitement and fun.



I hope that Testing & Experiments, would prove it, as a very exciting "VERSION" of football

It may even gain popularity, near to that of the traditional Football.


==============================
==============================

 كرة قدم ٦-واى المحدودة
؛================ 

؛؛؛؛؛ لقد ابتكرت هذه النسخة المعدلة من لعبة كرة القدم .. واعرضها للاستعمال مجانا ؛؛؛؛؛
 ؛-------------------------------
؛؛؛؛؛؛ تم انجاز هذا بالاستناد الى بعض التقييمات والاحصائيات المستبصرة .. من الذكاء الاصطناعى ؛؛؛؛؛
 ؛-------------------------------

لماذا؟ .. 
ما الحاجة لتطوير او ابتكار طراز اخر من كرة القدم؟ 

*** السبب هو: 
- المزيد من الاهداف 
- عدالة نتيجة المباراة : الفريق الافضل هو الذى يفوز. 
- تحقيق متعودة واثارة اعلى فى اللعبة. 

 ؛-------------------------------
من الأفضل أن يتم اعتبارها بمثابة نسخة منفصلة أو (خاصة) أو (متفرعة) من لعبة كرة القدم التقليدية.
وبالتالي، فيمكن ان تكون تبعيتها وتنظيمها من قبل الاتحاد الدولي لكرة القدم (الفيفا) أيضًا.

فلنسميها -مؤقتًا: 
كرة قدم ٦-واى

سبب هذا الاسم، راجع لان المحور الرئيسي للعبة، يتعلق بمنطقة الستة ياردات.

تتم ممارسة هذه اللعبة على ملاعب كرة القدم التقليدية. بأبعادها القياسية وخطوطها، وأبعاد قفص المرمى. 
 وبنفس الكرة، ونفس عدد اللاعبين. 

كما أنها تُلعب بالكامل تقريبًا، وفقًا لقواعد كرة القدم التقليدية، باستثناء تعديل واحد، وبعض القواعد الاضافية. 

التعديل بسيط: 
 ؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛
"الإلغاء التام لقاعدة التسلل".. 


القواعد الإضافية هي: 
؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛ 
١ - في أي وقت من المباراة، لا يجوز تواجد أكثر من ٣ لاعبين "مدافعين" داخل منطقة الست ياردات، بالإضافة إلى حارس المرمى 

٢ - في حال دخول لاعب رابع إلى منطقة الـ ٦ ياردات، تحتسب ركلة حرة غير مباشرة ضد فريقه. وتنفذ هذه الركلة من قمة القوس خارخ حدود منطقة ال ١٨ ياردة، ويُسمح بوجود جدار دفاعي من ٣ لاعبين على مسافة ١٠ ياردات. 

٣ - لا يُسمح مطلقًا -فى أى وقت- لأى لاعب من الفريق المنافس (المهاجم) بدخول منطقة الـ 6 ياردات - يجب ان يتم التسديد لتسجيل الاهداف من خارج منطقة الـ 6 ياردات، أو أبعد من ذلك. 

٤ - في حالة دخول لاعب من الفريق المنافس (المهاجم) إلى منطقة الـ 6 ياردات، سواء بشكل كلي أو جزئي (على سبيل المثال بقدم واحدة)، يتم تنفيذ ركلة حرة ضد فريقه، من تلك النقطة. 

٥ - تحتسب "الأهداف الذاتية" حتى لو حدثت من داخل منطقة الـ 6 ياردات. 

٦ - فى الحالات مثل حالات الهجمات المرتدة السريعة، عندما يتواجد أقل من ثلاثة مدافعبين فى منطقة ال ١٨ ياردة - _ يعنى وجود حارس المرمى وحده، او مع مدافع واحد او مع اثنين على الاكثر، يشترط فى هذه الحالة على المهاجمين أن يكون التسديد على المرمى، من خارج منطقة ال ١٨-ياردة.. 

لكن يسمح - فى هذه الحالة أيضا- للمهاجمين، التواجد والتمرير، داخل منطقة ال ١٨- ياردة كالمعتاد، (دون منطقة ال ٦-ياردة بالطبع)
 
هذا الاستثناء سارى لمدة ٩٠ ثانية فقط من عبور الكرة لخط المنتصف - المدة اللازمة لعودة الدفاع وتنظيمه - بعدها يعود التسديد من امام الست يارادات كالمعتاد - بصرف النظر عن عدد المدافعين الموجودين

========================

Saturday, 5 April 2025

"6-Y FOOTBALL" OR "FOOTBALL 6-Y" OR simply the "6-Y"



[ THIS WAS AIDED MUCH BY AI ENGINES ]
----------------------------- 
.... I did invent this version of football game, & I offer it for free to whoever, it might concern....
----------------------------- 

It would better, be considerd as a separate or a (special) or (branched) "version" of the traditional football game.
Thus, it might then, be kept, to be sponsored & organized by the FIFA as well.


Let's call it -provisionally-: 
"6-Y FOOTBALL"  OR  "FOOTBALL 6-Y" ....  
OR simply: "6-Y" .

This name, is beacuse that, the principal concern here, is about the six-yards area. 

THE "6-Y" BASICS: 
==============

FIRST:
THE LEGACY: 
---------------------
The game is played on the traditional football playgrounds, with its standard dimensions, linings & goal cage dimensions, with the same ball, & the same number of players.
It is -almost- entirely played, with the traditional football rules, except for one modification & a few added rules. 


SECOND: 
THE MODIFICATION : 
----------------------------------
"ABSOLUTE REMOVAL OF THE OFFSIDE RULE".. 


THIRD : 
THE ADDITIONAL RULES: 
---------------------------------------- 
1 - AT ANY TIME OF THE GAME, NO MORE THAN 3 "DEFENCE" PLAYERS MAY EXIST INSIDE THE SIX-YARD AREA, IN ADDITION TO THE GOALKEEPER" 

2 - IN CASE, A 4TH PLAYER ENTERS THE 6-YARDS AREA, AN INDIRECT FREE KICK IS MADE AGAINST HIS/HER TEAM. THAT KICK SHALL BE EXCUTED FROM THE TOP OF 18-YARDS ARCH. AND A DEFENCE WALL OF 3 PLAYERS AT 10 YARDS DISTANCE IS ALLOWED. 

3 - ALL THE OPPONENT TEAM PLAYERS, ARE NEVER ALLOWED TO ENTER THE 6-YARDS AREA, AT ANYTIME - SHOOTING FOR SCORING MUST BE DONE FROM OUTSIDE THE 6-YARDS AREA OR FARTHER. 

4 - IN CASE AN OPPONENT TEAM PLAYER, ENTERS THE 6-YARDS AREA, WHETHER TOTALLY, OR PARTIALLY (e.g. by one foot), A FREE KICK IS DONE AGAIST HIS/HER TEAM, FROM THAT POINT. 

5 - "OWN GOALS" OCCURING WITHIN THE 6-YARD AREA, ARE APPROVED. 

==================
==================


SOME CONSOLATIONS :

====================

Firstly 

Would eliminating the offside rule, make the game boring, relying , for example, on sending very long passes to strikers to score (free) easy goals? 

No,  Because there are defenders in -or near to- the six-yard box. 

The goal scoring rate, might increase much... and some of them might be easy goals indeed, but it is a feature, that both teams benefit equally. 

Actually, the defensive strategies in the new game, would evolve, to limit being hit by frequent easy goals.


Secondly 

When a team attacks, and deploys all of its players in the opposing team's field - for example, to compensate for a defeat - the situation here is a gamble, because any quick counterattack means a guaranteed goal, as there is no defenders in their half of the field. 

Is this an unfair feature of the game? 

No, because the 6-Y system will force teams to create new playing strategies. This means that when any team needs  to go all out in attack, it might leave some defenders in its half, in anticipation of quick and dangerous counterattacks... especially with the abolition of the offside rule. 


Third: 

Applying the offside rule exceptionally, for this -just- mentioned situation, to prevent quick counterattacks from scoring easy goals, would cause the weaker teams to exploit it, as a permanent offside-trap... and disrupt (paralyze) the game.

So, the team that risks all its players in the opponent's field must know that it is taking a big risk... and bear the responsibility for it. 


Fourth: 

Separation of defenders (the 3 ones) inside the 6-yards box, away from the opponent strikers, would -much- eliminate injuries & fouls, in this critical area. 


Fifth: 

High physical fitness, would be -most probably- one of the most important factors that distinguish teams.  


Defensive and attacking tactics will also develop according to the nature of this new game. 

Tactics might witness considerable diversity, leading to exciting and enjoyable styles of play. 


Sixth: 

Experimentation and practice, would reveal a lot about this new game.. but I think it will be a successful game: 

- In terms of the abundance of goals 

- In terms of result fairness, to the side of the better-performing team. 

- & In terms of high excitement and fun.


I hope Testing & Experiments would prove it, as a very exciting "VERSION" of Football

It may even overshadow traditional football and surpass it in popularity and spread.. Who knows?!!


==================



==============================
==============================

كرة قدم ٦-واى
؛========= 

؛؛؛؛؛ لقد ابتكرت هذه النسخة المعدلة من لعبة كرة القدم .. واعرضها للاستعمال مجانا ؛؛؛؛؛
 ؛-------------------------------
؛؛؛؛؛؛ تم انجاز هذا بالاستناد الى بعض التقييمات والاحصائيات المستبصرة .. من الذكاء الاصطناعى ؛؛؛؛؛
 ؛-------------------------------

من الأفضل أن يتم اعتبارها بمثابة نسخة منفصلة أو (خاصة) أو (متفرعة) من لعبة كرة القدم التقليدية.
وبالتالي، فيمكن ان تكون تبعيتها وتنظيمها من قبل الاتحاد الدولي لكرة القدم (الفيفا) أيضًا.

فلنسميها -مؤقتًا: 
كرة قدم ٦-واى

سبب هذا الاسم، راجع لان المحور الرئيسي للعبة، يتعلق بمنطقة الستة ياردات.

تتم ممارسة هذه اللعبة على ملاعب كرة القدم التقليدية. بأبعادها القياسية وخطوطها، وأبعاد قفص المرمى. 
 وبنفس الكرة، ونفس عدد اللاعبين. 

كما أنها تُلعب بالكامل تقريبًا، وفقًا لقواعد كرة القدم التقليدية، باستثناء تعديل واحد، وبعض القواعد الاضافية. 

التعديل بسيط: 
 ؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛
"الإلغاء التام لقاعدة التسلل".. 


القواعد الإضافية هي: 
؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛؛ 
١ - في أي وقت من المباراة، لا يجوز تواجد أكثر من ٣ لاعبين "مدافعين" داخل منطقة الست ياردات، بالإضافة إلى حارس المرمى 

٢ - في حال دخول لاعب رابع إلى منطقة الـ ٦ ياردات، تحتسب ركلة حرة مباشرة ضد فريقه. وتنفذ هذه الركلة من قمة القوس خارخ حدود منطقة ال ١٨ ياردة، ويُسمح بوجود جدار دفاعي من ٣ لاعبين على مسافة ١٠ ياردات. 

٣ - لا يُسمح مطلقًا -فى أى وقت- لأى لاعب من الفريق المنافس (المهاجم) بدخول منطقة الـ 6 ياردات - يجب ان يتم التسديد لتسجيل الاهداف من خارج منطقة الـ 6 ياردات، أو أبعد من ذلك. 

٤ - في حالة دخول لاعب من الفريق المنافس (المهاجم) إلى منطقة الـ 6 ياردات، سواء بشكل كلي أو جزئي (على سبيل المثال بقدم واحدة)، يتم تنفيذ ركلة حرة ضد فريقه، من تلك النقطة. 

٥ - تحتسب "الأهداف الذاتية" حتى لو حدثت من داخل منطقة الـ 6 ياردات. 

========================
========================

بعض الاعتبارات: 
=========== 
أولا 
؛؛؛؛؛؛ 
هل إلغاء التسلل سيجعل اللعب مملا معتمدا مثلا على ارسال كرة طويلة جدا لمهاجم لاحراز هدف؟ 

كلا : نظرا لوجود مدافعين فى منطقة الست ياردات او قريبا منها 

ربما تزيد وتيرة الاهداف .. وقد يكون بعضها اهداف سهلة كالمثال المذكور، لكنه وضع قائم على الطرفين ثم ان استراتيجيات الدفاع فى اللعبة الجديدة لابد وانها ستتطور لمنع الخسارة بأهداف سهلة.

ثانيا 
؛؛؛؛؛؛؛ 
عند هجوم فريق يكامل افراده فى ملعب الخصم- مثلا لتعويض هزيمة لحقت به .. الموقف هنا مقامرة .. لان اى هجمة مرتدة سريعة تعنى هدفا مضمونا لعدم وجود اخد فى نصف الملعب المقابل.. 

هل هذه عدم عدالة فى اللعبة؟ 
كلا : لان نظام ٦-واى سيغير استرتيجيات اللعب : بمعنى ان أى  فريق عند الحاجة للاستماتة فى الهحوم فلابد وان يترك بعض  المدافعين فى نصف ملعبه، تحسبا للهجمات المرتدة السريعة الخطيرة .. خصوصا مع إلغاء قاعدة التسلل.. 

ثالثا : 
؛؛؛؛؛؛؛ 
لن يصلح تطبيق قاعدة التسلل بشكل اسثنائى عند خلو نصف الملعب لمنع الهجمات المرتدة السريعة من التهديف، لان الفرق الضعيفة فى هذه الحالة يمكن ان تستغلها كمصيدة بشكل دائم .. وتعطل اللعب. 

اذن الفريق الذى يجازف بكل لاعبيه فى ملعب الخصم، عليه ان يعلم انه يجازف مجازفة كبيرة .. ويتحمل مسئوليتها.. 

رابعا : 
؛؛؛؛؛؛؛؛ 
الفصل بين المدافعين والمهاجمين فى منطقة ال ٦ـياردات سيقلل الاصابات والاخطاء فى تلك المنطقة الحرجة .. كما سيؤدى الى تطوير مهارات واستراتيجيات افضل سواء هجومية او دفاعية.

خامسا : 
؛؛؛؛؛؛؛؛؛؛ 
غالبا ستكون اللياقة البدنية العالية من اهم عوامل تميز الفرق .. كذلك ستتطور التكتيكات الدفاعية والهجومية .. طبقا لطبيعة اللعبة الجديدة .. وربما تشهد التكتيكات تنوعا جيدا .. وتؤدى الى أنماط مثيرة وممتعة من اللعب. 

سادسا : 
؛؛؛؛؛؛؛؛؛؛؛ 
التجريب والممارسة ستظهر الكثير حول هذه اللعبة الجديدة .. لكنى اعتقد انها ستكون لعبة ناجحة: 
- من حيث غزارة الاهداف 
- ومن حيث عدالة النتيجة الى جانب الاداء الافضل 
- بالاضافة الى الاثارة العالية والمتعة المتوقعة منها.. 


أرجو أن تثبت الاختبارات والتجارب انها نسخة مثيرة للغاية من "لعبة كرة القدم".

وربما تغطى على كرة القدم التقليدية وتتخطاها فى الشعبية والانتشار .. 

Towards More Fair Football (by more goals)

In Basketball, Handball, Volleyball & Some few other games, the match result (score) - almost always - reflects which team was playing better..

In Football (soccer), many times, the match score is amazing, and even unfair: 

Many times, the team that played better -technically- looses, while the "less efficient" - yet the (lucky) - team wins. 

Part of this unfairness, is due to the scanty number of gaols, which could be scored uasually, in football matches. 

But there are also, other contributing factors, related to the game itself i.e., its design & rules.

That is why, suggestions to modify the game rules, are usually reasonable. 

However, suggestions in favor of increasing the possibilities of gaol scoring, must not affect the nature of the game radically, as it is the game, topped with the most popularity, all over the world. 


The Modification is as follows: 

-----------------------------

"The offside rule would not apply, to any player, Except the SCORER : 

The player who is scoring a goal, must not be in an offside position, while scoring, but he/she can be offiside while recieving a pass.

That would increase the rate of "goal scoring" in matches. 

Accoding to the outcome, of experimental testing on this modification, it would be either approved, or might require additional "tuning" to get the best outcome. 

Such additional changes might be as:  

"The offside rule would not apply to any player, Except for the Scorer player, PROVIDED THAT

THE PASS WAS INITIATED (STARTED) FROM "AFTER THE MIDLINE":  

Meaning that : the pass should be initiated in the "playground area of the team, being attacked"... 

This is just an example...



نحو كرة قدم اكثر عدالة بمزيد من الاهداف

فى كرة السلة وكرة اليد والكرة الطائرة وبعض الألعاب الأخرى، فإن نتيجة المباراة - في أغلب الأحيان - تعكس أي فريق كان يلعب بشكل أفضل.

في كرة القدم، في كثير من الأحيان، تكون نتيجة المباراة محبطة، وحتى غير عادلة: 

في كثير من الأحيان، يخسر الفريق الذي لعب بشكل أفضل - من الناحية الفنية، في حين يفوز - أو يتعادل - الفريق "الأقل كفاءة" فقط لأنه محظوظ. 

جزء من هذا الخلل يعود إلى العدد الضئيل من الأهداف التي يمكن تسجيلها عادة في مباريات كرة القدم. 

ولكن هناك أيضًا عوامل مساهمة أخرى مرتبطة باللعبة نفسها، أي تصميمها وقواعدها.

ولهذا السبب، فإن الاقتراحات التى تقدم، لتعديل قواعد اللعبة، عادة ما تكون مبررة. 

ومع ذلك، فإن الاقتراحات المطروحة لزيادة الأهداف - لا ينبغي أن تؤثر على طبيعة اللعبة بشكل جذري، حيث إنها اللعبة الأكثر شعبية في جميع أنحاء العالم. 


التعديل المقترح كما يلي: 

-----------------------------

"لا تنطبق قاعدة التسلل على أي لاعب، باستثناء اللاعب الذى يسجل الهدف: 

لا يجوز للاعب الذي يسجل هدفًا أن يكون في موقف تسلل أثناء التسجيل، ولكن يجوز له أن يكون في موقف تسلل أثناء استلامه تمريرة.

ومن شأن ذلك أن يؤدي إلى زيادة معدل "تسجيل الأهداف" في المباريات. 

وفقًا لنتائج الاختبارات التجريبية على هذا التعديل، ربما يتم الأخذ به، أو ربما قد يتطلب "ضبطًا" إضافيًا للحصول على أفضل نتيجة. 

قد تكون التغييرات الإضافية على النحو التالي:  

"لا تنطبق قاعدة التسلل على أي لاعب، باستثناء اللاعب المسجل، بشرط أن تكون التمريرة قد بدأت من "بعد خط الوسط":  بمعنى أن التمريرة يجب أن تبدأ في "نصف الملعب الخاص بالفريق الذي تتم مهاجمته"..

هذا مجرد مثال 

Saturday, 29 March 2025

Towards increasing the no of goals in soccer

In football games ( soccer) i suggest that the offside/inside rule, not to be applied for passes occurring inside the 18-yard area (the penalty area). 
==============

Modification 1 - [on Apr 2nd 2025] 
----------------------- 
This meant to avoid the attacker players, being gathered at the goal line
The overall suggestion would be as follows: 

"The offside rule, would not apply to the passes occurring within the 18-yard box (the penalty area), EXCEPT FOR THE PLAYER WHO IS SCORING A GOAL - He/She must not be in offside position while scoring."


من اجل المساعدة فى زيادة عدد الاهداف فى مباريات كرة القدم .. اقترح عدم تطبيق قاعدة التسلل .. فى التمريرات التى تتم داخل منطقة الجزاء - (منطقة ال ١٨ ياردة)

تعديل ١ 
لمنع تكدس المهاجمين على خط مرمى الخصم، 
يستثنى من الاقتراح الجديد هذا، اللاعب الذى يسجل الهدف - يجب الا يكون متسللا اثناء تسجيل الهدف. 

Sunday, 16 March 2025

AI for Autonomous Driving

This article is written By "ChatGPT" in Response to a question of mine, about this issue : 

A New Vision for Safer Autonomous Driving: Combining Live AI Assistance with On-board Systems

The development of autonomous vehicles is one of the most ambitious and transformative technological advances of our time. While current self-driving systems have made significant progress, they still face critical challenges, especially in handling unpredictable scenarios and ensuring passenger safety. What if Live AI Assistance—an advanced, real-time artificial intelligence system—could enhance or even replace existing autonomous driving systems? This article proposes a new concept that merges on-board AI with live, cloud-based AI assistance to deliver safer and smarter autonomous vehicles.
---

✅ How Do Autonomous Driving Systems Work Today?

Modern self-driving vehicles rely on a sophisticated network of sensors and advanced AI models. These systems operate using three core components:

1. Sensor Inputs:
Autonomous vehicles gather real-time data through multiple sensors, including:

Cameras for object recognition, traffic signals, and lane markings.

Radar to detect objects and measure distances, especially in low visibility.

LiDAR (Light Detection and Ranging) for 3D mapping of the environment.

Ultrasonic Sensors for close-range object detection, such as parking assistance.

2. On-board AI Processing:
This is where the magic happens. Data from the sensors is processed by local AI algorithms on high-performance computers inside the vehicle. Systems like Tesla’s Full Self-Driving (FSD) and Waymo’s Driver AI make decisions based on massive datasets learned from millions of driving hours.

3. Pre-trained Neural Networks:
These systems use deep learning models trained on various driving scenarios to predict and react to real-world situations. However, the current models operate on data patterns they’ve already encountered, which limits their ability to respond effectively to novel or rare occurrences.

---

✅ The Limitations of Current Systems

While autonomous vehicles have achieved impressive milestones, they still face several challenges:

Unpredictable Situations: Current models can struggle with rare or unusual events, such as an animal running onto the road or unusual pedestrian behavior.

Edge Cases: These are situations outside the typical training data—like a construction site with temporary road signs or unexpected weather conditions.

Real-time Adaptation: While local systems are fast, they lack the ability to continuously learn from real-time global traffic patterns or other vehicles’ experiences.

---

✅ A New Proposal: Hybrid Autonomous Driving with Live AI Assistance

Imagine a system that combines local AI with Live AI Assistance—an intelligent, cloud-based system that can enhance decision-making by providing real-time analysis and learning.

How Would It Work?

1. Local AI for Core Driving Functions:
Basic tasks like lane-keeping, obstacle detection, and emergency braking remain handled by on-board systems to ensure low-latency (fast, offline responses).

2. Live AI Assistance for Complex Situations:
In real-time, the vehicle communicates with a central AI in the cloud, which analyzes live data across millions of vehicles. This system would:

Detect emerging hazards (e.g., a new pothole reported by other vehicles).

Adapt to changing environments (e.g., temporary traffic signals or detours).

Share collective intelligence (e.g., learning from another vehicle’s error to avoid repeating it).

3. Dynamic Decision-Making:
When the vehicle encounters a challenging scenario, the Live AI can provide advanced predictions or recommend optimal maneuvers by drawing from its constantly updated database

---

✅ Advantages of This Hybrid Model

1. Increased Safety:
Combining local and cloud AI reduces the risk of errors by allowing the system to cross-check decisions in real-time.

2. Faster Adaptation to New Risks:
Live AI systems can continuously update, allowing vehicles to adapt to new traffic patterns, weather conditions, or unforeseen hazards.

3. Scalable Intelligence:
Each vehicle becomes part of a learning network, meaning that when one vehicle encounters a problem, all vehicles in the system become smarter.

4. Improved Ethical Decision-Making:
Autonomous vehicles face ethical dilemmas (e.g., choosing between hitting an object or swerving). A cloud-based AI could handle these decisions using global ethical standards and legal frameworks.

---

✅ Technical and Ethical Challenges

While promising, this proposal comes with its own challenges:

1. Data Privacy and Security:
Sharing real-time vehicle data requires robust encryption and compliance with privacy regulations.

2. Latency and Connectivity:
Reliable performance depends on 5G networks or future satellite internet to maintain ultra-low latency.

3. System Redundancy:
Fail-safe mechanisms must ensure the vehicle can operate safely if live AI assistance becomes unavailable.

---

✅ Future Directions

To implement this vision, key areas of research and development include:

Edge Computing Integration: Combining on-board and cloud AI seamlessly.

Collaborative AI: Vehicles sharing experiences in real-time to create a collective intelligence model.

Adaptive Learning Models: Constantly updating AI systems based on new data streams.

---

✅ Conclusion: Toward Safer and Smarter Autonomous Vehicles

The future of autonomous driving lies in hybrid AI systems—merging the speed of on-board processing with the intelligence of live AI assistance. This approach has the potential to solve the most pressing challenges in autonomous driving, leading to safer roads and smarter vehicles for everyone.

What do you think? Could Live AI Assistance revolutionize autonomous driving and make our roads safer?

Friday, 14 March 2025

Footbal ( Soccer) .. More fair models of the game!!..

In Basketball, Handball, Volleyball & Some few other games, the match result (score) - almost always - reflects which team was playing better..

In Football (soccer), many times, the match score is amazing, and even unfair: 

The team who plyed better -technically- looses, which the less efficient, but (lucky) team wins. 

Also, there no rewarding of "beautiful" passes or shots, that take breath. 
Examples are : difficullt or skilled goal scoring, long or diagonal ball passes or assists.. there in no "points-gain system" for that.

Part of this unfairness, is due to the scanty number of gaols, which could be scored uasually, in a match. 

But there are also, other contributing factors, related to the game itself: its design & rules.

I think we need some revolutionary changes, & experimentation to increase goal scoring number, & also rewardsing plying skills.

Suggestion include (but limited to that): 

1- Removing the "offside/inside" rule.

2- Removing the goal keeper, with, making the goal cage smaller. 
OR : 
3- Keeping the goal keeper, but widening the gaol cage..

4- Maybe also with suggestion 2 : Allowing or Not-allowing the opponent players to shoot from inside the 6-yard area, or farther.. 

5- Possibility of adding "a points-gain system" for "beautiful" or manifest assist-passes, or whatever.. by some "watching judges committee"..
 .. and let us say : "10 points would equal a gaol" .. or something like that..

I think that consulting AI, to carry out the job, & imagine "modifications models" outcome, would definitely, help much in that respect.



Saturday, 20 April 2024

Artificial Intelligence and creating a new universal language

In our teenage days, we were fascinated by the idea of inventing a universal new language, which would be easy to learn, quick to pronounce & write, and based up on easy standard grammar.

Then, questions arose about sentence construction, such as: 

Is it possible to invent new ways of sentence construction, that would be more accurate, in expressing the meaning?

Is it possible to build the sentence, so as to be more consistent with the rules of logic, & scientific expression about facts? 

There were also, questions such as: 

Is it possible that the most commonly used words, to consist of fewer letters, in order to be easier to pronounce, and faster to write? 

Is it possible - from a phonetic and auditory perspective - that the sounds of this language, to be as beautiful and sweet, as that of one of the beautiful Kashmiri dialects? 

Last but not least : 

- Can AI suggest a new combination for arranging keyboard letters, in a way that makes typing faster, & less effortful? 

- Can the alphabet of this language, expand, to allow all the phonetics, of the letters of the other languages, ​​to be written down & pronounced properly? 

I believe that AI can carry on this job efficiently.


Wednesday, 15 November 2023

New "Live-TV" broadcasting-receiving System


This is a suggestion of a new TV broadcasting & receiving system: 

The ordinary TV broadcating system via satellites, might be replaced by a new system, using the 5G data system - either directly, i.e., via a specific segment, or band of the 5G, or rather in a separate, fast (5G-like) data network, which is isolated completely from the ordinary 5G data network.. something like banking, or military networks. 

However: 
Accessing Live-TV channels would be free-of-charge, regarding data cost.
This means watching free-to-air channels (FTA) would be as free, as it is currently. 
Only paid TV services would run as usual - meaning the customer is paying for the subscription, but not for data.. 

Acually, broadcasting according to this new system, would cost the operators, on the long run, less than what they afford currently. 
That is - in part - because it is the same data, to stream for all, at any given moment, in the 5G network. 

It is not sending huge amounts of data, to particular users, as in the case of the "On-demand" watching. 
It is same set of data, at any time, that is prodcast to all, exactly as what tv satellites do.

Of course, the on-demand watching service, would keep running, whether as free or paid service.

Accodingly, live-TV-channel companies, whether FTA or paid service, would work for, & suppord free-of-charge TV data access. 

This means the money they were paying to the satellite broadcating companies, would be redirected to other companies, that would establish the infrastructure, of the new 5G TV broadcasting system. And - in addition - allowing free-of-charge Live-TV-data Access. 

According to this system, free access to Live-TV channels, would be quite easy, on smart phones, with no limits. 
And hence, the user chooses to watch, either on phone, or on a big TV screen, via mirroring or cabling, to the smart phone. 

The current satellite TV broadcasting system, may keep running, parallelly - Something like existence of both land & cell phones now. 

This new system -in whatever configuration- would have the following advantages: 

- Watching Live-TV would be a simple routine "on-the-go" experiece. 
 How would this differ from the current service on YouTube of live broadcat of some channels? 
 The Differece is (1) the data is free-of-charge in the new system, And (2) the service is wide-spread, involving the whole population of Live-TV channels. 
 This means much increase in TV watching-rates, due to the new "on-the-go" watching feature. 

That is very much beneficial to the TV stations, because they would achieve more income, from advertising, or from increased subscription to their paid materials. 

- Advantages to the customers: 
  Simple easy FREE "on-the-go" TV watching, would be a REAL JOY.
  Additionally, they'll not need to set a satellite dish antenna, on their roofs, nor to buy receivers. 
All that, is replaced then, by just a mobile app.

- A potential Advantage, would be in form of +/- reducing the satellites' crowding in the orbit.


Friday, 8 September 2023

New Global Timing Format System

A proposal to facilitate expressing both the local and the international time.
 
I suggested that all countries, adopt unified Alphabetical letters to express the local clock - meaning a letter symbolizing each local hour of the day and night.

This character system will be better than the current duplicated & confusing system, of expressing time internationally & locally just numerically. Add to this: the confusing + or - sign of hour(s) difference. 

Despite the old system accuracy, an ordinary person cannot use it easily.

If the letter system is followed, a person will be able, at first glance, to realize that this letter represents that (certain) hour of the morning, noon, evening or night, in that respective region or country.
 
Here is a list of the suggested letters, and their corresponding local clock:

A = 00:00 Midnight
B = 01:00 am
C = 02:00 am
D = 03:00 am
E = 04:00 am
F = 05:00 am
G = 06:00 am
H = 07:00 am
J = 08:00 am
K = 09:00 am
L = 10:00 am
M = 11:00 am
N = 12:00 NOON
P = 01:00 pm
Q = 02:00 pm
R = 03:00 pm
S = 04:00 pm
T = 05:00 pm
U = 06:00 pm
V = 07:00 pm
W = 08:00 pm
X = 09:00 pm
Y = 10:00 pm
Z = 11:00 pm

According to this proposal:
 
The time in each country will be expressed in Universal Time format (UTC) followed by the letter representing the local clock for that country or region. 

The hour difference may, or may not be expressed, in the detailed Format.
 
For example, when the UTC time is 12:25 
i.e., 12 noon and 25 minutes:
 
The formula for expressing time, at this moment, in the following cities, for example, would be as follows:

 When UTC is 12:25

 Los Angeles (-8)
 -Local format: E:25
 - Full Format (both global and local): 12:25:E 
                                                             or 12:25:E-8

 Phoenix (-7)
 - Local format : F:25
 - Full format : 12:25:F or 12:25:F-7

 New York (-5)
 - Local format: H:25 
 - Full format : 12:25:H or 12:25:H-5 
 
 Paris (+1)
 - Local format : P:25 
 - Full format : 12:25:P or 12:25:P+1
 
 Dubai (+4)
 - Local format : S:25 
 - Full format : 12:25:S or 12:25:S+4

 Singapore (+8)
 - Local format : W:25
 - Full format : 12:25:W or 12:25:W+8

 Tokyo (+9)
- Local format : X:25
 - Full format : 12:25:X or 12:25:X+9

 Sydney (+10)
 - Local format : Y:25
 - Full format : 12:25:Y or 12:25:Y+10

================ 

 
 In general, display of the hours differences, is not as important as knowing the local hour (of the day or the night) in the respective country, or region.
 
 Regions that use the daylight saving time system, will be able to achieve this by modulating the character list, not the numerical value. 

 Advantage of this system:
 Expressing the time in any country, or region, in that new formula:
 - UTC time is always shown.
 - Local hour as expressed by a character, will make it easy to identify which hour of the day (or night) is there, then.
 - There is no confusion, or need for mathematical calculations, in that Format.

The classic wristwatches, would be designed to include letters and numbers, and thus they will include an additional hand, that points to the letters, and thus it is easy to read the world time numerically, and the local time alphabetically, at a glance.

Friday, 25 August 2023

A Virtual Currency




Proposal to invent a virtual currency

It would be a global virtual currency, acting as a standard or reference, in the first place, not for trading 

The goal is a currency having a fixed purchasing value, regardless of inflation, recession, or any other factor 

The stability of the purchasing value of this currency, is an important condition, in order to be a "STANDARD" or "REFERENCE", for many financial variables, such as the level of wages, the value of income, actual profits, and some other financial transactions 

One unit of this currency would be the amount of money required to sustain an average person in an average-cost country, for one day 
This includes food, transportation, rent and all the usual needs, of one person, averagely for one day 

Let's suggest a name for this currency as 
"DAILY" or  "DAYLY" or  "DAYL" or whatever name 

A group of international financial experts would propose the method, or methods, on the basis of which the value of this currency unit will be calculated 

That might be estimated by considering the instantaneous cost of living in an actual average country, or by the arithmetic average of the cost of living among several average countries, or the arithmetic average among all countries, or among different groups of countries 

Or by more complex mathematical methods, which would be -at the same time- more accurate & closer to expressing the actual cost of living in most countries 

Perhaps a body of financial experts emanating from the United Nations, or from the world's famous independent and neutral financial corporations, will announce the daily, the weekly, or the monthly price, of this virtual currency, in relation to the other actual major currencies 

Of course, this proposal needs a deep feasibility study before it is implemented 

There would be great advantages and benefits to this proposal, if it proves useful 


Sunday, 29 December 2019

Standard EV battery



A NEW EV GENERATION

There is a suggestion regarding EV batteries: 

It is that all EV makers, to agree at some unified standards regarding batteries. 

These are: 
---------------- 
- Unified sizes and dimensions of batteries. 
- Unified sizes and dimensions of the space in  the car bottom for batteries. 
- Unified way of fixing batteries in a car. 
- Unified way of connecting the cooling system to batteries.  
- Unified way of electric and electronic connections to the battery.
- Better so, a unified voltage, for battery output. 

The idea is like this: 

* 3 sets of "class-of-size" of batteries -meaning 3 sets of battery dimensions- might be produced, in order to fit small, medium and large sized cars .. something like: A , AA and AAA batteries, for household use. 

** In Each "class-of-size" of battery type, batteries would be produced in a fixed width and fixed height, but with a variable length, within limits.. 

Meaning that: batteries of different lengths, would have different capacities, despite fixed width and height.. 

*** Mirroring the previous point: 
The battery space in car bottom, would follow the same rules: 
Fixed width and height, but the length would be the maximal, for that "class-of-size" of battery type. 

Thus, we would find batteries of different capacities, for small, for medium and for large sized cars. 

Meaning, the battery pool for all cars, would be of some 12, 15, 18 -or even more- different capacities.. 
But all would lie within the 3 sets of "class-of-size" of battery type. 

That will allow customers to replace the future batteries by their own, choosing the capacity and the brand, according to their preference and affordability .. something like replacing a tire (tyre). 

EV makers, then, would have more freedom to improve the other aspects of the vehicle, after being freed up of batteries headache. 

On the other hand, as a result of the mass production, the specialized battery manufacturers, would have better atmosphere for competition:  for further product improvement, and price lowering." 

That means appearance of a new generation of Electric Cars : 

The "Compatible Batteries EV" generation. 

Or simply : the "CBEV" generation.

And an electric vehicle of that generation would be classified as: a CBEV. 


Thursday, 2 July 2009

LOST AIRPLANES


Two planes were lost in oceans within this month. Search effort failed to get the black boxes
Now I’m suggesting: why not all airplanes to have their black boxes equipped with powerful GPS devices with unique ID code.
This means that if a craft disappeared on screens, it wouldn't be lost for GPS satellites. And hence could be easily located... that is of extreme importance for saving some victims' lives within the early hours.

Awake Anesthesia

Are we one step from the era of awake anesthesia!
I’m not sure if someone has already suggested this …
On reading about the basics of MRI technology, few weeks ago, an idea rose up in my mind .. It's rather a hope.
Hope, about the prospects of our fellows in the fields of physics and biomedical engineering, to develop some new technology for blocking nerve impulse propagation (particularly the pain sensation), via non-invasive techniques or devices, which may work by something like –say- “targeted focal electromagnetic field modulation”, or a new technical principle, that do allow interference with, or stabilization of the resting membrane potential of specific nerves (selected or targeted), as what local anesthetics do to nerves, but with the advantage of being non-invasive, precisely targeting the selected nerves and accessing nerves that were practically inaccessible or difficult to block by the traditional techniques with the local anesthetic agents.
If that proposed technology would prove maximum safety and success, we would then be freed of the limitations caused by interacting factors about the local anesthetics properties, as the duration of action versus accomulation/overdosage & toxicity issues.
Perhaps this technique would also be applied to motor nerves blockade, so that we can for example relax ONLY the muscles of the abdomen for an abdominal surgery, or muscles of a limb for an orthopedic surgery, etc., while the patient is, hopefully, awake and breathing spontaneously satisfactorily.
Both Acute and Chronic pain management might then have a revolution.
Also control of autonomic outflow, both the sympathetic and the cranio-sacral ones might be under precise control in selected parts of the body.
Other merits for this proposed technology might exist as well.
i hope, gratefully, that this idea would get some little attentions, and be endorsed to parties and bodies that have the potentials, and are candidates of bringing this true.

BIO-ROBOTS


Bio-Robots
I'm not sure if someone has suggested this before...
It's about using the genetic engineering to modify certain strains of bacteria or other micro-organisms, in a way that render them producing certain substances we need, hence becoming bio-robots.
Logically, parallel modifications in these bacteria genetics should be done in form of creating some weak points into such creatures that would allow us to eradicate them easily once becoming a source of threat or danger at any time.
Unlimited number of applications might exist. These bio-robots would allow production of purer substances, & newer molecules. The photosynthesis process may be modified so that the solar energy would be stored into a cleaner and newer form of fuel rather than sugar and starch, hence being a biological replacement of the conventional solar energy systems.
Some strain of bacteria might be designed genetically to produce water out of whatever abundant substrates that would finally provide the needed oxygen and hydrogen - a useful application for creating water in arid regions for example.
Promising potentials might exist in many fields in our life, as in pharmaceutical industry, agriculture, etc.
The interesting feature here is that these creatures - or as we call them "the bio-robots" - as being biological organisms, multiply spontaneously and needn't any kind of maintenance much often.
Many complex factors would be considered thoroughly on planning for production of such new creatures such as the effects on the natural biological balance and effect on the natural resources and the effects of the waste material and by-products of such organisms on the environment in general, Years of experimental testing "in-vitro" might be needed as well.

UID - SKY PC system

UID to my Sky-PC system

I’m not sure if someone has suggested this before…
A few years back Microsoft launched among their online services the “Microsoft virtual machine” to their customers. That service got a considerable popularity then.
Encouraged by the growing widespread of the broadband and the other modern high speed massive data transmission technology, Microsoft launched lately the ”sky drive” service which also gained much more popularity. Other companies whether little earlier, little after or concurrently with Microsoft, introduced similar online storage services. The growing high speed internet service together with the more and more declining cost of the service, were the major factors behind the widespread popularity of these online storage services; many people by time find that there is no more need to save their content in the local drives of their home PCs.
About a couple of years ago, many computer manufacturers introduced their new Netbook devices which as announced differ from the ordinary laptops as being designed mainly for browsing the web.

Hence the new idea rose up into my mind: “why not the PCs (designed for web browsing only) to be confined to the final (direct user) input & output elements?”

It’s something even much simpler than these Netbooks.
I imagine it, as if my PC is being divided into two parts:
part one: is my interface (mouse, keyboard, monitor, speakers)
part two: is the rest of my computer which is then located very remotely and connected to part one by very long cables and wires (which would logically be replaced by fast secure wireless connection)

So the proposed Web Browsing system would have two sets of components:

A- Set One -the simple one- it is the User-Interface- Device (UID) & contains the following:
Input: a mouse, a keyboard, a camera & a microphone. +/- some other means of input.
Output: a display (monitor), & speakers.
Ports: (USB, BT, WiFi, 3G, etc) for speed connection and for other input & output external devices, as flash drives, card readers, other accessories.
N.B. a real huge capacity rotating hard drive may not be included in the UID (User-Interface- Device), as users would rather store their files either online, or on external storage device or media… Otherwise a lighter non mechanical storing means as built-in flash memory might be integrated in the UID instead. That feature is indispensible to reduce the device weight, power consumption, & heat emission, which is important for outdoor web experience.
The operating system and the included software in the UID would be rather simple and confined to the functioning of the above mentioned hardware profile, together with reliable firewall and encryption technology for securing private data transmission. Also a set of compression-decompression software and media codecs should be included to reduce the magnitude of the incoming and the outgoing data, hence reducing the time needed for browsing and computing experience.
If the included operating system and software, to come in the ROM (read-only-memory) format, that would be a major advantage which would rule out troubleshooting, & the need for antimalware software.
(The ROM format of the OS & the included software, wouldn’t be a disadvantage, as the antimalware software, & all the customizing tools, & something like add-remove-program feature would all be integrated in the sky-PC).

B- Set Two : sky-PC:
These are real computers which users would be connected to, as if their own PCs. Such machines are fully integrated and are provided online by the Sky-PC Service Providers. Most of the computing tasks, and the web-content-processing, would be done on such powerful sky-machines, and little left to the local user interface devices (UID)… An experience like that is already provided by Opera: Users of the Opera mini browser in their mobile devices, send their web requests to the Opera server rather than directly to the websites, where the Opera servers integrates the requested WebPages’ content, compress it, and then sending it to the mobile devices to be decompressed by the mini browser and displayed in a while.. An experience which proved to reduce the browsing time to about one third of the original time needed if using another phone browser at the same connection speed.
Logically, these proposed sky-PCs would be reliably protected against malware, but yet the service providers though doing their best in this respect, would not be able to give 100% guarantee to their users against threats. They would rather inform users about that and perform moment-by-moment or session-by-session backups, or something like system restore for them.

For the user the story is expressed like that:
My UID has just a screen & speakers, a keyboard & mouse, Ports & means for high speed secure connection to my sky-PC which browse the web for me and send me back the Ready-to-See WebPages that i already requested. I store my content there. I’m neither spied at, nor attacked by malware, ‘cos my OS and software are in ROM format, and ‘cos I have a firewall, & reliable encryption tools. Furthermore I can log in to my sky-PC from anywhere by any UID. And Lastly I haven’t to afford purchasing expensive PC anymore, as the UIDs are now much simpler and cheaper. My intensive computing work as video processing,3D or photo editing and Microsoft Office or similar heavy presentations, etc. all are performed on either my sky-PC or my ordinary home PC.
Actually Microsoft, Google & probably other providers introduce online document and other presentations editing and saving services... This means that things are naturally going towards an internet experience near to what is being suggested here.
I think this system –if it would prove any success- will not replace the ordinary PC, as many people will still like to keep having their files and work on their own real PCs, and also people using slower networks, and won’t be able to store-and-retrieve their content, or finish their work on the sky-PCs instantly, would rather work on the ordinary PC.
Thus both systems then, would run side by side.

So what is the need for all that? Why not to keep the ordinary PC system?
- In addition to the other advantages mentioned above, The answer is that:
The pecentage of people using computers only for browsing the web is rising steadily and intensively, so providing powerful computers for such users would be a waste of resources and money; so the proposed (UID to my Sky-PC system) is more convenient then in a way.
This is not an invention which i’m claiming, or advertising for… it’s rather a panoramic view of what is already happening and is continuing to happen…
I as non technical person submit my apology, regarding lack of proper technical expression, and for any mistake that might be present in this essay.
Finally I hope that the reputed bodies and corporations like: Microsoft, Google, Apple, IBM and other hardware and software manufacturers, to check the validity of such proposal, and –if proved worth working- to bring it true one day.